At 18:53 2017-03-15, Kurt at VR-FX <vrfx(a)optonline.net> wrote:
>Hey there Gene!
>
>Guess great minds thing alike! Yup - been there - done that! Did the
>Wait command - but, alas - to no avail...
So do similarly deluded fools, but as that use case has
nothing, nothing to do with us, I will press on.
>Am working alternate kludge - but, today & tomorrow am in a 3D
>PRinting conference - so back to this problem on Fri...
You stated that the code worked on a computer that it did not
work on normally. Something about running the debugger did it. It
is possible that I/O had something to do with it. Maybe, it has to
be explicit. Some forms of the wait command will not wait, such as:
wait "Hello!" window nowait
What you are looking for is a condition that will break the
problem. *Then*, you refine it.
I may be telling you what you already know, but do so in case
you have overlooked something.
[snip]
Sincerely,
Gene Wirchenko